WebMar 15, 2024 · 4.mBufferSource应是指向引用编码器内部的数据结构或实例,Acodec可以通过GraphicBufferSource类型的成员变量(由PersistentSurface的mBufferSource赋值来)对编 … WebGraphicBufferSource:: getHGraphicBufferProducer const {return new:: android:: hardware:: graphics:: bufferqueue:: V2_0:: utils:: B2HGraphicBufferProducer …
自上而下解读Android显示流程(中下):Graphic Buffer …
WebDec 2, 2024 · Unity is the ultimate game development platform. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and enthusiastic players and customers. WebMar 13, 2016 · E/BufferQueueProducer: [GraphicBufferSource] queueBuffer: BufferQueue has been abandoned E/Surface: queueBuffer: error queuing buffer to SurfaceTexture, -19 E/BufferQueueProducer: [GraphicBufferSource] dequeueBuffer: BufferQueue has been abandoned E/EGL_emulation: tid 4026: swapBuffers (322): error 0x3003 … how to shoot flash photography at night
platform_frameworks_av/GraphicBufferSource.cpp at master · …
WebGraphicBufferSource::GraphicBufferSource( OMXNodeInstance* nodeInstance, uint32_t bufferWidth, uint32_t bufferHeight, uint32_t bufferCount, uint32_t consumerUsage, const sp &consumer) : mInitCheck(UNKNOWN_ERROR), mNodeInstance(nodeInstance), mExecuting(false), mSuspended(false), … WebMay 21, 2024 · Hello. Thank you for scrcpy! We're facing an issue on making it work with our custom integration on top of slightly non-typical environment setup: Environment OS: … how to shoot food